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OuterPace

162 Game Reviews

18 w/ Responses

Not a terrible game, but too unoriginal for an art game. It's got point+click, yeah, which is cool. But otherwise, I'll go through a list of stereotypes.
- Pixelate? Check.
- Film grain? Optional. Bonus check.
- Slow moving? Check.
- "Make you think" vague text now and again? Sort of check.
All in all, a meh game. When I want to play an art game, I won't play it. When I want to play THIS game, I'll play it.

Great idea for a game, and well done. However, very high on graphics with lower settings not doing much good for me. But the first thing I wanted to say was "If I wanted to play Call of Duty, I'd play damn Call of Duty" because almost all the sounds come from it (or other similar things, I think I heard an FX from Uncharted somewhere) and the style is basically "Walk right, shoot things that move." The movement also felt very sluggish and I felt like I had to force everything I did. I know it's meant to be kind of realistic, but if I wanted realism, I wouldn't be on Newgrounds - I'd be playing ARMA or a source game like CS, and even there it's not hard to set a side-scrolling style.

The first game I've ever played. It's been a really long time, but yes. This is the very first game I've ever played. It wasn't on NG until 04, but I must have played it... '01? A long time ago.

Wow! I love all of your games, but this one really strays from your path in a good way! You always have lots of levels, and in this, it's not levels, it's an actual adventure! I'm definitely voting for this on steam greenlight!

Abaybagubushba!
That's his name...!

The head has WAAAY too much air friction. Otherwise, innovative game.

Love it! It's a really fun game, and like the commenter below, the flow was perfect - not much on the screen, lots of cool powerups and innovative ways to improve your run. I love this game, simple as that. It reminds me very much of Aladdin, in Saudi Arabia, which is where I think this game is set.

While I type this, I'm stuck under a ledge with a skeleton monster watching me from above. I can't get up, because he punches me when I get close enough. The only thing that could fix this is an air attack. Just have him kick in the air when you press S, is that so hard? XD Anyway, otherwise, this is a nice game. Swimming controls are very difficult to handle. Hit detection is alright, the punch seems too stubby for how long it actually is. Have him do more of a lunge when he attacks, if you're going to have him punch. But that's all my nit-picking.

I didn't know how to upgrade for maybe five minutes. I just kept going on and on. Hold S=win. However, a better death animation would be nice (I finally found it... :D), and upgrades are much too expensive for the length of time it takes to get them. Raise the coin amount per kill by a few, or lower the prices. I like the first one more. The melee is way too fast on your own character, I didn't shoot once until there were ten men on the screen, not counting the "wonder what shooting's like" shot on the first ammo pickup. Music is very repetitive. Add a playlist with multiple songs some time in the future. Lastly, the name: Accelerated. This is the third madness game with a form of "Accelerate" on it, try something new.

The good parts! The shooting damage is really good, not too fast, not very slow... Seems about the same as melee. There are definitely worse madness games.

Anyway, personal comment: Thank god you can speak English well, like some people on NG. Not to say that non-english speakers are bad, I love Combat Tournament. But it's nice. :3

FetusMilkshakes responds:

Thanks for giving us some advice man, we don't care if a comment is negative or positive or whatever. We just need to know what we can do to fix this up since we got it out, and you're helping us get closer to a fun and enjoyable game. :D

There is barely any content that is made by you, non ingame-wise.
The preview and logo is the picture of a Happy Wheels level's Slender-scare screen, and the noise made when you die is the "grunt is chasing you" noise from Amnesia. I think you take too many ideas from content related to Pewdiepie. Also, the picture that flashes has one eye and a mouth. Not slender. :/
Also, the content in-game you did make is fairly bad. Simple stickman, simple backgrounds. It's only related to the 3D game in idea, and not a copy. I recommend taking more time on your artwork, and don't rush. You're not on a time limit. That's my two cents, and good luck in the future.

I only make a certain type of music. If it's ever changed, then I'm not in a good mood.

Ryan @OuterPace

Age 32, Male

Therapist

Strayer University

Alabama

Joined on 4/30/10

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